|"BE CAREFUL, FAITH. YOU DON'T KNOW WHAT YOU'LL FIND IN THERE...": Plot and/or ending details follow.|
Reading the next part of this article may ruin your gaming experience if you have not already finished the game.
- For the corporation, see Pirandello Kruger.
This chapter follows Faith's infiltration of Pirandello Kruger's office in The City. She navigates several stereotypical factory settings, including a shipping area and an elevator. She eventually comes to a computer terminal and several large screens. The screens show video feeds surrounding the building as well as a nearby harbor. She activates the terminal to find profiles of several Runners, including herself. The elevator then goes down as she researches Project Icarus. She realizes what it is: A plot to destroy the runners. A steel curtain opens to reveal a training course for Traceurs. She then looks back at the elevator to see two men in seemingly jumpsuits. Faith manages to navigate out of the course and over several buildings outside, eventually escaping the PK Runners. She then gets off the train to chase the murderer.